This is another projects I worked for Liquid Development for the game Dota 2.
My task was to create the low poly, UVs, normal maps and color maps from the high poly Liquid supplied me.
For this shot I used the high poly head since I wasnt comissioned to make the low poly version of it.
The model has a total of 33690 triangles and 10 UVs
Client: Riot Games
Agency: Liquid Development